ATTRIBUTE
| ADVANTAGE | DISADVANTAGE | EMPHASIZED IN GUIDED CHAOS?
| EMPHASIZED IN OTHER ARTS?
|
Closed fist strikes
| breaks bones, crushes soft tissue
| inadequate vs large attackers, can cause injury to hand
| some, where appropriate
| most
|
empty hand strikes
| breaks bones, crushes soft tissue
| safe for hitting bone, penetrates defenses better
| absolutely | some
|
ripping, tearing, shredding, gouging strikes
| easily applied, almost impossible to defend
| None offensively. Requires special training to defend AGAINST | absolutely
| Offensively: few. Defense against: none that we know of.
|
head butts, biting
| easily applied, difficult to defend | Head butting is usually taught incorrectly in many arts and can hurt you more than the enemy
| absolutely
| few
|
short range low kicking and stomping
| easily applied, almost impossible to defend
| none
| absolutely
| few
|
intensive balance training
| hit, defend, counter-attack, survive and recover during wild fighting
| must be taught dynamically and appropriately to the chaos of combat
| absolutely | virtually none that we know
|
body unity training for power
| utilize full plyometric power of entire body mass and strength while maintaining looseness
| If taught incorrectly creates, tight, slow, weak and clumsy responses
| absolutely | in some internal arts, usually incorrectly within a patterned form with no chaotic combat application
|
looseness training to avoid and survive impacts, find openings
| ability to keep on fighting and go home
| none
| absolutely | virtually none that we know of; sometimes in boxers, wrestlers and internal styles, usually misdirected and incompletely
|
sensitivity training
| ability to snese openings and incoming attacks before your eyes can
| none
| absolutely | supposed to be taught in internal styles, almost always incorrectly. Sometimes found in elite grapplers
|
awareness and fear-focusing training
| avoid violence before it happens; channel adrenaline
| can create rigidity and paranoia if done improperly
| absolutely | some
|
modified Native American groundfighting
| you never know if you'll end up on the ground; allows you to strike and remain free of entanglement if taught differently than is currently popular
| Usually taught: 1-sportively with rules to "win" instead of disable and escape 2-Can entangle you with bigger, stronger enemies 3-Makes you vulnerable to multiple attackers if taught traditionally
|
absolutely |
virtually none that we know
|
knife, stick and gun fighting
|
a supreme advantage--maybe
| knife and stick usually taught with complex, flowery flourishes incompatible with life-and-death combat. 99% of gunfighting taught unrealistically as depicted in movies or TV show. Disarms taught are usually nonsense.
|
absolutely |
virtually none that we know
|
Proven in War (True WWII Combatives)
| Basic striking methodology taught to and used in thousands of bloody, documented engagements in World War II by U.S. soldiers. Simple, practical, no-nonsense, reality based, survival techniques for ending a fight and going home |
Politically incorrect. Popularly taught today in watered down, emasculated versions bearing little resemblance to the original.
|
absolutely |
A few, if that
|
Total Adaptivity and Spontaneity to Real Violence
|
What happens if the above doesn't work?
|
Almost impossible to learn with traditional teaching methods.
|
That's all we do!
| None that we know of as standard practice. Sometimes acquired by elite, super-trained individuals who are able to dissolve everything they've ever learned into fluid, spontaneous responses.
|